This describes techniques to procedurally scatter some kind of object. This problem isn't unique to roguelikes but it could probably be helpful in certain cases.
Random Scattering: Creating Realistic Landscapes
Wednesday, August 6, 2008
Wednesday, March 5, 2008
Making Of Dwarf Fotress
This is a genuinely interesting read. It also provides some insight into the world creation of Dwarf Fortress.
Making Of Dwarf Fortress
Making Of Dwarf Fortress
Tuesday, January 22, 2008
Gerry Quinn Dungeons
These are some dungeon maps done by Gerry Quinn. They are just screenshots, but can serve as some excellent inspiration for dungeon building.
Maze of Madness 1
Maze of Madness 2
Maze of Madness 3
I located the source!
Maze of Madness Source
Maze of Madness 1
Maze of Madness 2
Maze of Madness 3
I located the source!
Maze of Madness Source
Dwarf Fortress
This is the main page for Dwarf Fortress. The most interesting things that are development related are the feature list, and the screenshots. There might also be some other interesting information if you dig into the forums.
Dwarf Fortress
Dwarf Fortress
JADE Design Thoughts
These are several short articles by Thomas Biskup. They are in regards to some of his design decisions on JADE.
JADE Design Thoughts
JADE Design Thoughts
Labels:
Experience,
JADE,
Monsters,
Professions,
Screenshots,
Thomas Biskup
JADE JavaDoc
This is the JavaDoc export from JADE, which is Thomas Biskup's (creator of ADOM) next game. It's a straight JavaDoc export, but is useful to see how his new project is lain out.
JADE JavaDoc
JADE JavaDoc
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